
became a reality on Februin a small room in Greg’s basement.īioWare’s first big commercial release was a mech-style game called Shattered Steel (October, 1996), which was developed with a Calgary subcontractor, Pyrotek Game Studios. They hooked up with a talented group of game programmers and artists, and BioWare Corp. Not quite content to sit on their stethoscopes, the trio realized that their need to express themselves creatively was pulling them in a different direction. Their second and final medical project, the Gastroenterology Patient Simulator, was completed in 1995. After graduation, Ray and Greg were appointed Research Associates in the Division of Studies in Medical Education.

The trio’s first project, the Acid-Base Simulator, was completed while they were still in residency. Augustine brought his artistic chops to the partnership shortly thereafter.

Ray and Greg started programming medical education software for the University of Alberta’s Faculty of Medicine in 1994 during their residency in family medicine. Not as easy to do as you would think, considering they had medical school to attend to. Prior to founding BioWare, they estimate that, between the three of them, they played every computer game ever made. Greg Zeschuk, Ray Muzyka, and Augustine Yip may have met in medical school, but it was their shared love of computer games, animation, and comics that cemented their future partnership. The unlikely merging of medicine and computer games as impetus for a start-up company is not as strange as you might think. We are also envisioning the future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year.ĭeep within a western Canadian province known for big skies, majestic mountains, and golden fields, BioWare was born.Ī true Canadian success story, BioWare's humble beginnings make its achievements all the more remarkable.

In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher.Ĭurrently announced projects at BioWare include Anthem™, a co-operative Action-RPG set in a new and mysterious world, and Star Wars™: The Old Republic™, a story-driven massively multiplayer online game. BioWare operates in Edmonton (Alberta, Canada), and Austin (Texas, United States). Since 1995, BioWare has created some of the world's most critically acclaimed titles, including Baldur's Gate™, Neverwinter Nights™, Star Wars™: Knights of the Old Republic™, Jade Empire™, Mass Effect™, and Dragon Age™. Creating Worlds of Adventure, Conflict, and Companionship that Inspire You to Become the Hero of Your Story.īioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover.
